
Flint Luke
My Portfolio
Hello everyone. I am Flint Luke. Just call me Flint. Welcome to my portfolio!
I'm a recent graduate of Austin Community College with an Associate's Degree in Game Design.
My specialties, such as they are, include sound design, level design and low poly asset modeling.
I work best in small to mid-size teams where people value hard work, both individually and collaboratively, with a mindset that making a great game also means telling a great story and where the word "impossible" only means "we haven't done it yet."
This page has some of the things I worked on during my time at ACC including some low poly models, a link to my YouTube Channel which has my sound effects, and some quest based dialogue and some flavor text for a few weapons to give them more character.
Recent Projects

Sound Effects
The following link will take you to my YouTube channel where I've uploaded all the sound effects I found and editied to suit the needs of Iron, the game I helped worked on during my final semesters at ACC.
https://www.youtube.com/channel/UCBlyQ5LHho5o7JQE1WocXuQ
(Disclaimer: I only found the sounds and edited them. I didn't have the necessary equipment to create them and record them.)

3D Models
These are some of the 3D models I made in 3Ds Max during my time at ACC. While these are a mixture of low and high poly models, I've done my best to keep the poly count as low as possible.

Word Documents
In this next section, I've attached a few Word documents that I wrote during my script writing class. The monologue and dialogue sort of script writing that is, not the coding. These include quest dialogue, quest hooks, and even item descritptions. I view game making as telling the next great story. Every element of the game is a character in that story. These charcters will be weak if they are flat and static, and will lead to a weak story, a weak game. I do my best to create strong, round and dynamic game elements when I create something.











Ship Wheel
1440 polys
Upper Rapier: 328 Polys
Lower Rapier: 1156 Polys
Knives: 304 polys each
Crate: 300 polys
Bench and Table
84 polys each
Warhammer: 184 polys
Bucket: 708 polys
Morningstar: 189 polys
Gladius: 176 polys